Here is a pretty decent in-depth game programming tutorial for C++, which follows the development of a “RPG Dungeon using ASCII art” game to teach all the basics. Pretty cool!
Also, the author seems to love Rogue, but not to know any other roguelikes… If so, I hope he finds this website useful!
(Thanks to lemmy for letting me know about it)
So, you’ve just opened this thread because you want to make a game, right? Maybe you just clicked on it because you were curious, or just checking out all the new posts on the forum. You’ve always fancied giving it a go, sure, but everything you’ve read on the subject you’ve just felt overwhelmed:
“I could never program games, all those numbers and code; it just fries my brain!?!”
If this is you, then you are in fact exactly the kind of person I’m hoping to introduce to game programming. Yes, writing a high-tech 3D engine may be out of your reach, at least for now. But actually making a nice simple game, with the proper introduction, is not as much of a leap as you might think.
5 thoughts on “Terror in ASCII Dungeon”
Great post! Read through the first couple pages of the tutorial, and it’s very well-written.
Fantastic, THANKYOU! This is exactly what I was searching for, never expecting to find it on the first try. Old post, but I don’t care, it’s still relevant.
Plus he uses Bloodshed DEV-C++ so it’s cheaper than free.
This link seems dead and I can’t find another one. Anyone know how to find a copy of this guide?
try to get it via the wayback machine (www.archive.org).
I was looking too. Here’s what I found. Hope that helps.