Update from the *bands front: the Sangband mantainer is proud to announce version “1.0.0 Final” of the game.
Main feature of Sangband is its “intense character development”, which is all Skill based instead of Exp-based; it works really well, and the choices you make really affect the way you can play your adventurer.
Congratulations to its mantainer, Leon Marrick, for achieving the much elusive 1.0.0!
There are many ways to die. There are many ways to die. The choices you make among skills, the plunder from vaults and fallen foes, the objects you forge, your growing tactical prowess – all will shape your adventure.
Sangband
Current Mantainer/Developer: Leon Marrick
License: GPL
Status 1.0.0 Stable
Nice one Slash. Again there should be some “code” on the story to indicate that this game is free and that the source code is available.
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ABCGi
http://codemonkey.dotsrc.org/blog
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This game rocks – I have been playing it – it has a much better mode to change graphics than the original angband (press !), and the skill advancement is very clever and different.
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ABCGi
http://codemonkey.dotsrc.org/blog
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