And so it was that shortly before the March aftermath,
three brave (brave?) developers decided to jump in
and try their guts at developing a 7DRL.
This, is their tale…
Ido Yehieli was the first, his motivation was his unavailability for the time of the challenge; he suceeded, and shows us his work at http://code.google.com/p/cryptrover/
Then came Malorzean, who said he would attempt but was uncertain of his odds at suceeding… his fears became true one week later when despite his efforts he had nothing to show.
Agnas, from the kingdom of Venezuela (probably) jumped in too, hoping to grasp the victory of having a playable roguelike using his sources, which date back to the former century. Alas, he didn’t made it, but promised to show us something over the next days.
Three developers, a game, an experience and a promise. What other surprises will the 7DRL challenge bring us up?
Hehe I almost suffocated because I hadn ยดt realized yet it goes in a tower ๐ Died on the second level though ๐
Nice!!
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that was supposed to be ” “
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argh it always swallows the upstairs/downstairs symbols
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Crypt Rover is a neat little game, it just leaves a lot to be desired ๐ฆ
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Justin: There are a lot of things I want to add to it.
Maybe the next release will satisfy some of these desires the 7drl version didn’t ๐
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