I keep contact from time to time with european roguelike developer Mingos, whom has just recently launched a googlepage about his project: Umbrarum Regnum; while the project is still under development, it is shaping along nicely!
UR is powered by the evergrowing in popularity Jice’s libtcod library and its main influence seems to be ADoM; the project is ambitious but is on the right path to the release.
More info at http://dominikmarczuk.googlepages.com/
2 thoughts on “InDev: Umbrarum Regnum”
That terrain generation looks really really good 🙂
The wilderness is preprogrammed, actually :).