We are now at 0.3.1, which polishes many things, improves the look (both in console and SDL mode) and offers many new features which should make gameplay more interesting.
I tried to make the first levels a bit more difficult and less boring. I also added a new experimental mode where the player’s character automatically attacks the selected target
The frost covers the land again as a new version of Frozen Depths is finished, and again it took almost a year to release a new version. 11½ months to be quite exact
I now have a working (!) Nintendo DS port of FAangband 0.3.4. It is still very rough, and will (I hope) improve a lot.
One thought on “Releases Wire XVI”
Yay, Frozen Depths 1.03!
I just died on level 36 … all the new additions work out pretty well! A lot of polish… Try it!