The season over, you have been told in no uncertain terms that you will not be needed next season. Where do you go? What do you do? Football is all you know. You go where all unwanted footballers go, you go to the sewers.
Entelechy changes take place immediately, so you know exactly what items have what effect on your progress in the game
I am proud to announce the first non-beta release of my roguelike game, MageGuild. It’s been a bit of a bumpy ride, but we’re finally here; big thanks to everyone who helped me test the beta versions.
Check the full changelog on the library homepage
The core story has been expanded with two new episodes of the BeanPole campaign plus one bonus episode. A large number of mecha have been added, including many updated GH1 models for the Pro Duelist Association and new battroids for the Red Mask Raiders and MUGL Enterprises. Oh, and there’s also the general production model of the Gladius, in case anyone’s interested.
After over a month of waiting for it to be approved onto ticalc.org, a most terrible fate befell me. My batteries died!
Introducing for example: tile-graphics overhaul including overlapping, trap-system overhaul, improved NPC behaviour/communication/AI
There’s never been a better time to give it a try.
– Added Kazan Kogai Koho technique. Absorbs all damage.
– Added Suieishin technique. The character learns the attack he has been hit with.
– Added Goshi Retsu Dan technique. Explodes opponent hands.
The game is called Twilight and is a multiplayer roguelike. That’s right, you can start a new character, grab some friends, and go adventuring across a pretty large world killing all kinds of monsters and collecting a wide variety of items.