A little reminder for anyone interested who has forgotten / not noticed… Tomorrow is the beginning of the Procedural Generation Jam, and we’re running a 7DRL week in parallel.
Start making your game at any point on Saturday/Sunday and finish 168 hours later. If you’re not interested in making a whole game you can spend your week on a procedural tool or one procedural game element (a map generator or a sprite-modifier or a music engine, for instance).
The ProcJam is kicking off with a series of talks in London, including presentations from Darren Grey, Mark Johnson (Ultima Ratio Regum) and Tanya Short (Shattered Planet). They can be viewed by live stream for anyone that can’t make it in person.
More info:
- ProcJam details
- ProcJam posts on Tumblr (lots of handy links and articles)
- Details of the day of talks
- Twitch channel for watching the talks remotely
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