The roguelike celebration, the biggest, coolest, greatest gathering of roguelike enthusiasts on Earth, is drawing close (October 6th and 7th, 2018 at the GitHub offices in San Francisco, California), and this year it will feature the ROGUELIKE @RCADE, a space where players will be able to check different kinds of roguelikes, the arcade will feature a mix of:
- Developers or amateur developers, showing off their games or 7-day roguelikes.
- Avid fans of various games showing them off, and explaining to people how they work.
- Historial roguelike or roguelike-influential games running on very old hardware
Are you a developer or a hardcore roguelike player? or maybe you just want to help a game reach more people! Fill out this form and let the organizers know about it! We are organizing this space and would love to have more games to show. But do it quickly, time is running out!
The Roguelike Celebration, perhaps the biggest roguelike-centered event in the world, is happening for the third time in 2018.
The date has been set to October 6 and 7, and it will happen again at GitHub’s HQ in San Francisco, as it did last year. Get your tickets now for two days of awesome talks, meeting with roguelike players and developers, playing some games and having a lot of geek fun!
Also, the Call For Presenters is open until July 7, so if you think you have something interesting to share with the roguelike community, share your idea! Past two years have been full of great talks on a variety of topics. Check their website for the full archive of talks in the meantime too!
SAN FRANCISCO — In what can only be described as a brilliantly executed procedurally generated meetup (disguised as a chaotic, improvised and unplanned mess), over 20 professional roguelike developers attending the 2018 Game Developers Conference met at Yerba Buena Gardens last March 21 to talk about their current projects, share stories of development and have a fun time together.
Among the participants were the developers of Dwarf Fortress, Jupiter Hell, Caves of Qud, Cardinal Quest, Tangledeep, and Ananias, as well as the main organizer of the Roguelike Celebration event.
“I hope next year’s output will be closer to what a real planner would do and more believable too.“, said Santiago Zapata, designer of the procedural generator used for the event.
November 11 and 12 2017 were the dates selected by the organizers for the second roguelike celebration in San Francisco, California. This time it was two full days, with a single track for talks, and it was awesome. You can check the videos for all the talk at the Internet archive. Following is a summary of the events that took place during the celebration.
Check out the full article here.
A second version of the Roguelike Celebration is going to take place next month over San Francisco, California.
Roguelike games have been part of gaming culture for over 30 years! They have a deep and special place in our hearts. There are so many fans across age groups and around the world that there should be a place for all of them to get together and celebrate these unique games.
We were inspired to do this by the International Roguelike Development Conference — and instead of a focus on development, this was for all of us — the players!
Last year over 200 people, developers and players, got together to celebrate the roguelike genre. This year it’s going to be two full days, for added awesomeness. Read more about last year event at Slashie’s blog
If you live near San Francisco, or if you can make it there, this is definitively something you shouldn’t miss, get your tickets over the Eventbrite site.
The full list sorted by name is available at the Ascii Dreams. This year there was fierce mobilization among ToME and ADOM players. Ultimately the former won despite ADOM taking lead for a time.
Here is list of all games that broke hundred votes. This number was chosen with premeditation. Like last year the most voted games include some of questionable roguelikeness.
1659 votes – Tales of Maj’Eyal
1445 votes – ADOM
730 votes – ADOM II
687 votes – Dungeon Crawl: Stone Soup
605 votes – Dwarf Fortress
454 votes – FTL
442 votes – UnReal World
393 votes – DoomRL: Doom, the Roguelike
349 votes – Brogue
280 votes – Dungeons of Dredmor
180 votes – Sword of the Stars: The Pit
175 votes – Torchlight 2
173 votes – Cataclysm
150 votes – The Binding of Isaac
138 votes – Caves of Qud
135 votes – X@COM
133 votes – TomeNET
130 votes – Sil
It is time for another Roguelike of the Year poll hosted by Ascii Dreams. Would be voters need to brave almost three hundred checkboxes! With many indie and commercial developers picking up the roguelike formula for their creations the number is likely to go even higher in future.
The assortment of games varies greatly in roguelikeness. Some clearly belong under the label. Many embrace the nature but are willing to move away from the genre core. Quite a few stray so much they are really roguelike-likes at best. Even further on the scale is a peculiar group of games. These have so few things common with roguelikes that calling them such has no merit. However, which titles fall into the last category will vary from person to person so it is good that Ascii Dreams poll stays very inclusive.
Since the amount of titles to vote for is so great readers may find themselves not recognizing the majority of them. This is caused mainly by the sheer numbers of games. Add to this the commercial titles which can be truly appreciated only by those who purchased them. Mix in games available exclusively for mobile devices and the result might be irregular vote spread. Is this going to visibly affect the results? Soon, we shall see.