Voting for best roguelike games at Ascii Dreams has finished today. This time almost three thousand people have voted! Undisputed winner is:
Following are the 20 first games (note we have two ties):
1. ToME 4 with 702 votes
2. Dungeons of Dredmor with 612 votes
3. Dungeon Crawl Stone Soup with 486 votes
4. JADE with 431 votes
5. Desktop Dungeons with 391 votes
6. Dwarf Fortress with 373 votes
7. Brogue with 240 votes
8. The Binding of Isaac with 199 votes
9. DoomRL: Doom, the Roguelike with 178 votes
10. Cataclysm with 170 votes
11. Legends of Yore with 94 votes
12. X@COM with 90 votes
13. Caves of Qud with 87 votes
14. UnReal World with 79 votes
15. Angband with 68 votes
15. Cardinal Quest with 68 votes
17. POWDER with 66 votes
18. Infra Arcana with 62 votes
19. Prospector RL with 49 votes
19. Rogue Survivor with 49 votes
It is December again. With ever growing list of roguelike games to vote on Andrew Doull sure is going to break Blogger’s poll system someday. Until that happens venture to Ascii Dreams and choose your favorites.
So far every year the prize was won by unique roguelike. Is this going to be continued?
It’s been more than a month, still, I present you the results of the first ever ARRP, directly from roguebasin! Short reviews will be made for each one in the following week,
Within the week of March 6th to March 14th,
you are challenged to write a roguelike
in 168 hours!
This will be the 7th 7DRL roguelike challenge…. everybody get ready!!!
More information at Roguetemple’s 7DRL Shrine
The Second International Roguelike Development Conference is coming! While some votes are being cast over r.g.r.d. for the location of the main event (discussion has barely started), it has been proposed that many micro-events be held on different cities all around the world roughly at the same time!
If you would be interested in participating or helping host such a meeting, please fill the Clustered Model survey, so we can find out how many neraby roguelike lovers could meet!
What is this conference? if you are a roguelike developer or player seeking to have a nice time with fellow roguelikers, and probably watch one or two roguelike development related conferences, this is your oportunity!
And so it was that several roguedevs met at the historical city of Berlin for the first IRDC on September 2008. There were not many, but it is quality which matters, and we are looking forward for future events.
You can download the videos and related material at http://sheep.art.pl/misc/irdc/
These are some of the presentations:
- Christopher Brandt: How not to write a roguelike – a review of his own experience trying to write DungeonHunter contrasted with his success on Aviel’s Stand
- Ido Yehieli: Description of facing-based field of view, hearing radii, and their impact on UI and gameplay.
- Jeff Lait: Survey of different methods of discretization and its gameplay implications.
- Radomir: Introduction to Python as an effective roguelike platform with examples from Z-Day.
- David Ploog: Remarks on Roguelike Design (Not Coding)
- Mario Donick: Symbolism on roguelikes
The so-called “Cabal of Elite Roguelikers” also announced an official roguelike re-definition, “The Berlin Interpretation”, based on the current roguetemple definition; you can read and discuss it here
Have fun watching the videos!
The First International Roguelike Development Conference is on! Don’t miss your chance to meet fellow roguelike developers and players!
Place: Berlin, Germany
Time: Sat Sep 20th-Sun Sep 21st 2008.
Sign up and fill your details here
The dudes at crawl.akrasiac.org have announced a public tournament to take place during the month of August! It is time to prove your dungeon crawling skills against talented crawlers from all around the world!
Hello everyone! With help from a cast of characters always growing and always awesome, I’m putting together the first Crawl tournament in the style of various nethack tournaments, including the /dev/null network tournament and Eidolos’s June tournaments. Here are the basics:
* You play as many games as you want for the entirety of August.
* Wins get you meta-points, especially for the fastest or first or streaks.
* High scores in race/class combinations get you meta-points, especially if you have the most of them.
* Getting runes and killing uniques also get you meta-points, so you don’t need to be a Crawl Champion to get your name up on the scoreboard.
* Clans of six players or less are encouraged and clans have their own special additional meta-points to determine which clan wins.
* There should be at least one server in the US and at least one in Europe; if you’re interested in hosting a server, please send me email.
You don’t need to do anything to sign up other than play on CAO. When there is specific information about the exact start/end times, specific information about clan memberships, and a webpage with the current status of “Who’s winning each prize?,” I’ll post again. If it tempts you at all, there will be actual, physical, you-not-your-character can touch them prizes. 🙂
The tournament has started, you are still on time to get in! Go to Crawl at akrasiac.org
Also, join roguetemple’s clan and fight for glory and fame!
The 2008 Roguelike Soundtrack Contest entries have been published! Check out the contest homepage and vote for your favorite!
They were 15 valiant bards entering the dreadful labyrinth of the 2008 roguelike soundtrack contest. Only 8 of them survived the traps and hidden creatures. You can vote until July, 20 23:59 GMT for your favorite soundtrack
Thank you Mingos and Jice for arranging this contest. And thank you contestants for providing us with quality soundtracks!
Check the Interview with Mingos for further details!