Mr. Mario Donick has released the 1.0.0 milestone of his project, LambdaRogue, to commemorate two years into the project. Happy birthday LambdaRogue!
Over two years have passed since I started to develop a small little program where an @ could be moved on the screen. After lots of unfinished versions with lots of bugs and problems, and after a break of nearly one year, I again accelerated the development process, which resulted in the 0.3 tree in early 2008.
To celebrate the 2nd birthday of my project, I decided to give the next “big” release the version number 1.0, because the version improves again many things and makes everything more stable and polished.
Now, I am happy to announce the release of LambdaRogue 1.0.
I wish it didn’t have the stupid face images. Site as well as game š
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Thank you, Slashie š
@luky:
Well, I like the images š They might be replaced someday by better artwork — if I find somebody who wants to do this for me for free š Remember, you can play the console version of the game to have the full ASCII-feeling — even I do this from time to time.
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